Sickpea

Hello, world.

Friday, 19 June 2009

Lacking my own words of wisdom for this first post, I'll borrow some from Alan Perlis:

I think that it's extraordinarily important that we in computer science keep fun in computing. When it started out, it was an awful lot of fun. Of course, the paying customers got shafted every now and then, and after a while we began to take their complaints seriously. We began to feel as if we really were responsible for the successful, error-free perfect use of these machines. I don't think we are. I think we're responsible for stretching them, setting them off in new directions, and keeping fun in the house. I hope the field of computer science never loses its sense of fun. Above all, I hope we don't become missionaries. Don't feel as if you're Bible salesmen. The world has too many of those already. What you know about computing other people will learn. Don't feel as if the key to successful computing is only in your hands. What's in your hands, I think and hope, is intelligence: the ability to see the machine as more than when you were first led up to it, that you can make it more.

Archives

Mon, 22 Jun 2009

Refactoring Capistrano Deployment

Hi, I'm Adrian (@sickp).

I like to build things: websites, games, robots, and mobile apps. I'm a software tinkerer and an MIT-approved engineer (i.e. they can ask me for money.)

During the day I help build fine games at Wonderhill, and lend my expertise to other Ooga Labs companies. In my spare time, I create useful iPhone apps at Zooble with my wife, Alexandra.

You should follow me on Twitter and subscribe to this site's RSS feed.

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